
About this product
Grow it. Harvest it. Sabotage the neighbours.
2–4 Players | Ages 8+ | 30 Minutes
Build your kitchen garden through the seasons, score points from your crops and make life a little harder for the gardeners next door.
Product Description
Welcome to the gardening competition, where everyone has their sights set on the Unbeetable Cup.
Build your own kitchen garden using plant cards, then grow and harvest your crops as the year moves through spring, summer and autumn. Each season brings its own action, so timing when you grow and harvest your plants can make a real difference.
But your garden isn't the only one you can influence. Action cards can be played on any garden, giving you ways to help your own crops or make things considerably more troublesome for your opponents. Weeds can block precious garden space, while aphids, hail and floods can interfere with carefully laid plans.
When winter arrives, the competition ends. The player with the most points takes home the Unbeetable Cup.
View the Unbeetable Rulebook (PDF)
Why You’ll Love It
- Build your own garden: Create a grid of plant cards and grow your kitchen garden throughout the year.
- Changing seasonal actions: Spring, summer and autumn each affect how plants grow and are harvested.
- Plenty of interaction: Action cards can be played on any garden, including your opponents'.
- Grow, harvest and score: Plants move through different growth phases and score according to when they are harvested.
- A little garden mischief: Weeds, aphids, hail and floods can disrupt another player's carefully planned crops.
- Different garden sizes: Two-player games use gardens of up to 3 × 3 cards, while three- and four-player games use 2 × 2 gardens.
Quick Details
- Game type: Card game
- Players: 2–4
- Age: 8+
- Play time: 30 minutes
- Designers: Nick Eulink & Maikel Leemans
- Publisher: Jolly Dutch
- Contents: 110 cards
- Rules included: Dutch and English
Good to Know
- Four plant phases: Plants progress through start, growth, maturity and withered phases.
- Harvest timing matters: The phase a plant is in determines how many points — or minus points — it scores when harvested.
- Action cards affect gardens: Some are one-time actions while others create permanent effects.
- Eco-conscious production: Supplier information states biodegradable plastic, biodegradable ink and glue, FSC quality marking, production in Europe and CO2 compensation for transport.