
About this product
Midnight is approaching, London's landmarks are in danger, and the person you trust could be working for Moriarty.
A fast-paced hidden-role card game for 4–6 players, packed with bluffing, deduction, secret teams and explosive decisions.
Join Sherlock's team to defuse the bombs or secretly help Moriarty bring London to its knees. Every wire you cut could change the game.
Product Description
London, 1890. Moriarty has returned with a dangerous new scheme. Several of the city's most famous landmarks have been rigged with explosives, and Sherlock's team must find a way to defuse every bomb before midnight.
But there's a problem. Not everyone around the table is on Sherlock's side.
In Time Bomb Evolution, players are secretly divided between Sherlock's team and Moriarty's team. Your challenge is to discover who you can trust, persuade others to believe you and make the right decisions before time runs out.
Each player holds a selection of facedown Wire cards. On your turn, choose a wire belonging to another player and cut it. You might reveal a Defusing Wire that brings Sherlock closer to victory, or uncover another bomb that puts the city in greater danger.
Every decision matters. Listen to what your opponents say, look for suspicious behaviour and decide whether their advice is genuine or part of Moriarty's plan.
The Evolution version introduces multiple bomb colours and an additional variant featuring special bomb effects, bringing new challenges to the familiar Time Bomb formula.
Sherlock's team must reveal all the Defusing Wires before time runs out. Moriarty's team needs only one bomb to explode, or for the final deadline to pass with bombs still active.
With secret identities, shifting suspicions and just 15 minutes of gameplay, Time Bomb Evolution delivers a tense battle of deduction and bluffing where even your closest ally might be your greatest threat.
View the Time Bomb Evolution Official Rulebook (PDF)
Why You'll Love It
- Hidden Roles and Secret Teams: Discover whether you're working with Sherlock or secretly helping Moriarty.
- Bluffing and Deduction: Read your opponents, challenge suspicious claims and convince others to trust you.
- Multiple Bombs to Defuse: Navigate a dangerous collection of hidden wires while trying to prevent an explosion.
- Exciting Evolution Variant: Introduce special effects associated with different bomb colours for additional tension.
- Fast-Paced Gameplay: Enjoy a complete game in approximately 15 minutes.
- Team-Based Competition: Work towards a shared objective while trying to identify the players working against you.
- Great for Group Game Nights: Bring 4–6 players together for a lively challenge filled with suspicion and surprises.
- Replayable Challenges: Changing secret roles and hidden cards make each game unfold differently.
Quick Details
- Game: Time Bomb Evolution
- Publisher: IELLO
- Designer: Yusuke Sato
- Illustrator: Biboun
- Product Type: Hidden-role bluffing and deduction card game
- Players: 4–6
- Recommended Age: 8+
- Playing Time: Approximately 15 minutes
- Main Mechanics: Hidden roles, bluffing, deduction and team-based gameplay
- Theme: Sherlock Holmes, Moriarty and Victorian London
- Game Format: Standalone game
What's Included
- 6 Role Cards (4 Sherlock's Team and 2 Moriarty's Team)
- 36 Wire Cards (6 Defusing Wires and 30 Bomb Cards)
- 6 Numbered Cards
- 1 Hinged Wire Cutter
- 1 Wire Cutter Card
- 6 Turn Marker Tokens
- 1 Rulebook
- 1 Evolution Variant Rule Leaflet
Good to Know
- Standalone Game: Time Bomb Evolution can be played independently. The original Time Bomb game is not required.
- Secret Identities: Players secretly belong to Sherlock's team or Moriarty's team and must work towards their team's objective.
- Two Ways to Play: Enjoy the standard rules or introduce the Evolution Variant for additional bomb effects.
- Four-Round Limit: Sherlock's team must complete its objective before the final deadline.
- Team Victory: Members of the winning team share the victory.