
About this product
A clever cooperative card game where your team dives into the deep sea and succeeds only by playing the right tricks in the right order.
Quick to set up, highly replayable, and brilliant for families or friends who enjoy teamwork with a smart twist.
Work together through underwater missions in this cooperative trick-taking card game full of careful planning, limited communication, and satisfying teamwork.
Why you’ll love it
- Cooperative play means everyone works together instead of competing against each other
- The game uses a mission-based structure, so each round feels different and gives you fresh challenges to solve
- Ninety-six task cards create strong replay value and keep the game feeling varied over time
- Limited communication makes every decision more interesting and more rewarding when your team gets it right
- New mechanics like distress signals add more variety to the formula
- Great for family game night with older kids, teens, and adults who enjoy teamwork and strategy
Quick Details
- Number of players: 3 to 5
- Recommended age group: 10+
- Duration: 20 minutes
- Difficulty level: Not officially provided
In the Box
- 40 large cards (playing cards)
- 96 small cards (task cards)
- 6 tokens
- 1 captain token
- 1 rulebook
- 1 logbook
Good to Know
- This is a card game
- It is a stand-alone game, so you do not need the original The Crew to play it
- The rulebook includes a two-player variant for more flexible play options
- Distress Signals can let players pass cards to neighbours as an extra help mechanic
- Real-time missions are included for groups who want an extra challenge
Rules & Downloads