
About this product
The island fights back in new and unpredictable ways.
Expand Spirit Island with two new Spirits, Events, new adversaries and four types of tokens that change how the Invaders spread.
Call on beasts, wilds, disease and strife as new Spirits and shifting Events bring even more strategy to the defence of Spirit Island.
Product Description
The Invaders are relentless. To drive them from the island, the Spirits must grow, change and discover new ways to fight back.
Spirit Island: Branch & Claw expands the cooperative strategy of Spirit Island with two new Spirits: Sharp Fangs Behind the Leaves and Keeper of the Forbidden Wilds, alongside new Powers, Scenarios and the Kingdom of France Adversary.
A new Event Deck makes the Invader Phase less predictable. Each round can bring unexpected changes involving the Invaders, Dahan and wildlife, creating new situations that the Spirits must adapt to together.
Branch & Claw also introduces four new token types:
Beasts can interact with Powers and Events to threaten the Invaders, Wilds can prevent an Explore, Disease can prevent a Build, and Strife can stop a specific Invader from dealing damage.
New Minor and Major Powers, Fear cards, Blight cards, Scenarios and additional challenges create even more possibilities as you work together to protect the island.
Spirit Island: Branch & Claw is an expansion and is not a standalone game. Spirit Island is required to play.
Spirit Island Core Game Required
Continue the fight for the island with the Spirit Island Board Game.
Explore Spirit Island Board Game
View the Spirit Island: Branch & Claw Rulebook (PDF)
Why You’ll Love It
- Two new Spirits: Play as Sharp Fangs Behind the Leaves or Keeper of the Forbidden Wilds, each with their own powers and strategic approach.
- Events change the island: A new Event Deck introduces unexpected developments during the Invader Phase.
- Four new token types: Beasts, Wilds, Disease and Strife give the Spirits additional ways to disrupt the Invaders.
- More Powers to discover: Adds new Minor Powers, Major Powers and unique Spirit Powers.
- New Adversary: Face the Kingdom of France for another challenging way to play.
- Four additional Scenarios: Add new situations and objectives to your Spirit Island games.
- More variety: New Fear and Blight cards expand the existing card pools.
- Supports solo and cooperative play: Use the expansion across Spirit Island games for 1–4 players.
Quick Details
- Brand / Publisher: Greater Than Games
- Game: Spirit Island: Branch & Claw
- Designer: R. Eric Reuss
- Product type: Board game expansion
- Players: 1–4
- Recommended age: 14+
- Play time: Approximately 90–120 minutes
- Play style: Cooperative
- New Spirits: Sharp Fangs Behind the Leaves, Keeper of the Forbidden Wilds
- New Adversary: Kingdom of France
- Standalone: No
- Core game required: Spirit Island
- Includes: 1 Invader Board Extension, 2 Spirit Panels, 1 Adversary Panel, 4 Scenario Panels, 20 Scenario Markers, 22 Beasts Tokens, 22 Wilds Tokens, 22 Disease Tokens, 22 Strife Tokens, 2 Adversary Tiles, 1 Adversary-Specific Event Card, 4 Player Aid Cards, 31 Minor Power Cards, 21 Major Power Cards, 8 Unique Power Cards, 7 Blight Cards, 15 Fear Cards, 25 Event Cards
Good to Know
- Core game required: Spirit Island: Branch & Claw cannot be played by itself.
- Best added after learning Spirit Island: The rulebook recommends playing the core game a few times first because Branch & Claw introduces more complicated effects and additional strategic choices.
- Events become part of the Invader Phase: One Event card is resolved each Invader Phase after the Blighted Island effect and before earned Fear cards.
- A Blight Card is required when using the Event Deck: Branch & Claw changes this from optional to required.
- Expansion content can be separated again: Expansion materials are marked so they can be removed when you want to return to the core game.