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Stonemaier Games

Scythe: Invaders from Afar Board Game Expansion

Scythe: Invaders from Afar Board Game Expansion

Regular price R 899.99
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Product overview

Two distant factions. New strategies. A bigger battle for Eastern Europa.

Expand Scythe with Clan Albion and the Togawa Shogunate, two distinctive factions introducing new abilities, tactical possibilities and territorial challenges.

Command new miniatures, establish your influence with flags and traps, and expand your Scythe games to accommodate up to seven players.

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About this product

Two distant factions. New strategies. A bigger battle for Eastern Europa.

Expand Scythe with Clan Albion and the Togawa Shogunate, two distinctive factions introducing new abilities, tactical possibilities and territorial challenges.

Command new miniatures, establish your influence with flags and traps, and expand your Scythe games to accommodate up to seven players.

Expansion Only – Scythe base game required.

Product Description

Scythe: Invaders from Afar Board Game Expansion brings two powerful new factions into the struggle for control of Eastern Europa, adding fresh strategic possibilities to the acclaimed alternate-history strategy board game.

While established empires compete for territory, resources and influence, distant nations begin to take notice. Clan Albion and the Togawa Shogunate arrive with their own ambitions, distinctive abilities and different approaches to conquering the land.

Each faction introduces new miniatures, wooden components, faction abilities and tactical decisions that change how players interact with the map and their opponents.

Meet the Two New Factions

Clan Albion – Establish Your Territory

After centuries confined to their homeland, Clan Albion seeks to establish a lasting presence across Eastern Europa. Led by Connor and his loyal boar companion Max, the faction uses strategically placed flags to strengthen its territorial influence.

Albion's Exalt ability allows its character to place Flag tokens as it travels. Under the right conditions, these flags contribute additional territory to end-game scoring, rewarding careful positioning and control.

With abilities such as Burrow, Sword, Shield and Rally, Albion offers new opportunities for movement, offensive pressure, defensive strength and tactical repositioning.

Togawa Shogunate – Control Through Clever Traps

The Togawa Shogunate arrives with a determination to expand its influence and discourage rival factions from doing the same. Led by Akiko and her companion Jiro, this faction introduces a distinctive trap-based approach to territorial control.

Use the Maifuku ability to place armed Trap tokens that can disrupt enemy movement, impose penalties and help secure territory. Opponents must consider the dangers of entering spaces protected by Togawa's traps.

Additional abilities such as Toka, Suiton, Ronin and Shinobi introduce new movement and combat possibilities, including crossing rivers, travelling across lakes and moving between trap locations.

Expand Scythe to Seven Players

Invaders from Afar also introduces two additional player mats, allowing Scythe to accommodate six or seven players when combined with the base game.

The expansion includes alternative abilities for the Crimean and Polania factions to support larger games, helping maintain meaningful strategic choices when more players compete across the original game board.

With two new factions, additional components and new opportunities for strategic interaction, Scythe: Invaders from Afar offers more ways to explore the world of Scythe, whether you're playing solo or gathering a larger group around the table.

Scythe Base Game Required

This expansion cannot be played on its own. A copy of Scythe Board Game is required.

View the Scythe: Invaders from Afar Expansion Rulebook (PDF)

Why You’ll Love It

  • Two New Playable Factions: Discover Clan Albion and the Togawa Shogunate, each introducing distinctive strategies, miniatures and faction abilities.
  • Play with Up to Seven Players: Two additional player mats allow larger groups to compete for control of Eastern Europa.
  • Strategic Flag Placement: Use Albion's flags to establish a territorial presence and create opportunities for additional end-game scoring.
  • Tactical Trap Abilities: Control territory and disrupt rival factions with Togawa's armed Trap tokens.
  • New Movement and Combat Options: Explore faction abilities that influence river crossings, lake movement, combat strength and positioning.
  • Additional Miniatures and Components: Includes ten faction miniatures, custom wooden tokens, faction mats and additional gameplay pieces.
  • More Faction Combinations: Mix the new factions and player mats into Scythe games of different sizes for greater strategic variety.
  • Support for Larger Games: Includes replacement ability tokens for Crimea and Polania when playing with six or seven players.
  • Solo Game Compatibility: Additional Automa cards support the existing Scythe solo system.

Quick Details

  • Publisher: Stonemaier Games
  • Designer: Jamey Stegmaier
  • Artist and Worldbuilding: Jakub Różalski
  • Product Type: Strategy board game expansion
  • Players: 1–7 with the Scythe base game
  • Recommended Age: 14+ years
  • Playing Time: Approximately 90–140 minutes, depending on player count
  • New Playable Factions: 2 – Clan Albion and Togawa Shogunate
  • Gameplay: Asymmetric strategy, engine-building, territorial control and tactical decision-making
  • Theme: Alternate-history 1920s, territorial conflict and mechanical warfare
  • Base Game Required: Scythe

What's Included

  • 10 Faction Miniatures – 5 for Albion and 5 for Togawa
  • 62 Custom Wooden Faction Tokens – 31 per faction
  • 2 Faction Mats
  • 8 Faction Cardboard Tokens – 4 per faction
  • 2 Additional Player Mats
  • 6 Automa Cards
  • 1 Custom Plastic Storage Insert
  • 2 Cardboard Tokens with Replacement Abilities for 6–7 Player Games
  • 7 Cardboard Coins with a Value of $50 Each
  • 1 Invaders from Afar Expansion Rulebook

Good to Know

  • Expansion Only: Scythe is required to play. This product is not a standalone game.
  • New Factions for Different Group Sizes: Albion and Togawa can be included in Scythe games with supported player counts, not only six- or seven-player games.
  • Original Game Board: The expansion uses the existing Scythe map rather than introducing a new game board.
  • Larger Games: Six- and seven-player sessions can take longer because more factions compete for territory on the same map.
  • Special Larger-Game Rules: Replacement abilities for Crimea and Polania are included for games with six or seven players.
  • Solo Compatibility: The expansion supports Scythe's existing Automa solo gameplay and does not introduce a separate standalone solo game.
  • New Player Guidance: The rulebook recommends that first-time Scythe players begin with one of the original factions before trying Albion or Togawa.