
About this product
Take the battle to the skies with aircraft rules, air combat cards, and 21 new Memoir ’44 scenarios.
A Days of Wonder expansion for Memoir ’44 players who want more tactical WWII battlefield depth.
Memoir ’44: New Flight Plan adds fighters, fighter-bombers, bombers, air combat cards, and new scenarios to bring aerial support into your Memoir ’44 battles.
Product Description
Memoir ’44: New Flight Plan is an expansion for the Memoir ’44 base game that introduces streamlined air rules, aircraft miniatures, air combat cards, and 21 new battles. Players can deploy fighters, fighter-bombers, and bombers to support ground troops, challenge enemy aircraft, and add fresh tactical choices to official Memoir ’44 scenarios.
Why you’ll love it
- Adds air combat to Memoir ’44 with fighters, fighter-bombers, and bombers.
- Includes 21 new battle scenarios for fresh WWII missions and replay value.
- Works with official Memoir ’44 scenarios when both players agree to use the New Flight Plan air rules.
- New Air Combat cards give aircraft special actions and tactical options during battle.
- More battlefield drama with attack runs, dogfights, strategic bombing, and air superiority rules.
- Great for experienced Memoir ’44 fans who want a deeper, more cinematic tactical game night.
Quick Details
- Product type: Expansion
- Base game required: Yes, requires Memoir ’44
- Players: 2–8 players
- Recommended age: 8+
- Play time: 40–120 minutes
- Difficulty: Medium-Hard
- Theme: World War II air combat and tactical battlefield support
- Designer: Richard Borg
- Publisher: Days of Wonder
- Expansion available: This is an expansion for Memoir ’44
Good to Know
- This is not a standalone game. You need the Memoir ’44 base game to play.
- New Flight Plan air rules can be used with scenarios from this expansion and with existing official Memoir ’44 scenarios when players agree to use the rules.
- The expansion also replaces older Air Pack-style rules with a more streamlined aircraft system.
Care & Maintenance
Keep aircraft figures, stands, markers, and cards stored in the box after play.
Keep cards dry and avoid bending the aircraft stands so your air battles stay ready for take-off.