
About this product
The Legends are on the grid. Now prove you can keep up.
Expansion for Heat: Pedal to the Metal • 1–5 players • Ages 10+ • Approx. 60 minutes • Base game required
Upgrade Heat's automated Legend drivers with six difficulty levels, Power Ups, fierce Rivals and smarter racing behaviour for solo and multiplayer races.
Product Description
Heat: Pedal to the Metal is required to play. This is not a standalone game, and no cars are included.
The grid is filling up, and the automated drivers are no longer content simply to follow the pack.
Heat: Legends takes the Legend system from Heat: Pedal to the Metal and turns it into a much deeper racing challenge. Automated drivers become faster, smarter and more unpredictable, giving experienced racers tougher opposition whether you're competing solo or adding Legends to a multiplayer grid.
Choose from six difficulty levels to decide just how hard the Legends should push you. At the introductory level, they behave similarly to the original Legend system while allowing races with up to 12 cars. Increase the difficulty and the new Star Module comes into play, giving Legends powerful abilities through a deck of Power Up cards.
They can slipstream, draft through traffic, attack corners more aggressively, go Full Throttle and use other abilities that make them feel far more capable on the track.
Want even more pressure? Add the Rivals Module, where two Legends become particularly dangerous opponents. Rivals can be used in a single race or carried into Championship play, where the strongest Legend drivers can change from race to race as the season unfolds.
With adjustable difficulty, new Championship content and automated opponents that fight much harder for position, Heat: Legends gives seasoned Heat players a new reason to get back behind the wheel.
Smarter rivals. Wilder races. Maximum Heat.
Why You’ll Love It
- Smarter automated opponents: Legends gain new abilities and more competitive racing behaviour.
- Six difficulty levels: Fine-tune the challenge from familiar Legend racing to seriously demanding competition.
- Race with larger grids: The new Legend decks support races featuring up to 12 cars when you have the required cars available.
- Power Up the Legends: The Star Module introduces abilities including Slipstream, Draft and Full Throttle.
- Create fierce Rivals: Turn two Legends into particularly dangerous opponents in single races or Championship play.
- Excellent for solo racing: Give yourself stronger automated competition without needing another human driver.
- Great for multiplayer too: Fill unused spaces on the grid with Legends and make every race feel busier and more competitive.
- Expand your Championship: New Sponsorship cards and changing Rival drivers bring additional variety to season play.
Quick Details
- Players: 1–5
- Recommended Age: 10+
- Playing Time: Approx. 60 minutes
- Game Type: Racing board game expansion
- Key Features: Automated Legend drivers, adjustable difficulty, Power Ups and Rivals
- Difficulty Levels: 1–6
- Solo Play: Yes
- Championship Compatible: Yes
- Designers: Asger Aleksandrov Granerud and Daniel Skjold Pedersen
- Publisher: Days of Wonder
- Standalone Game: No
- Base Game Required: Heat: Pedal to the Metal
- Cars Included: No
Good to Know
- Heat: Pedal to the Metal is required to play. Start your engines with Heat: Pedal to the Metal, then add Heat: Legends when you're ready for smarter automated opponents and a tougher racing challenge.
- No race cars are included in Heat: Legends.
- The expansion replaces the original Legend deck when using its upgraded Legend system.
- Level 1 provides difficulty similar to the original Legends module while supporting races with up to 12 cars.
- Levels 2–6 progressively increase the challenge using different combinations of the green, yellow and red Legend decks.
- The Star Module gives qualifying Legends a Power Up ability each round.
- If a Power Up's main ability cannot be used, its secondary ability provides an extra space of movement instead.
- The Rivals Module can be added at difficulty levels 2–6 and turns two Legends into especially capable opponents.
- Rivals work in both individual races and Championship play.
- Legends can now benefit from Adrenaline when they are among the last cars to move.
- Heat: Legends builds upon the Legend rules from Heat: Pedal to the Metal rather than replacing the underlying racing system.
- Rulebook: View the Heat: Legends Rules (PDF)
Components
-
36 Legend Cards
- 3 Legend decks: Green, Yellow and Red
- 36 Power Up Cards
- 12 Rival Cards
- 21 Sponsorship Cards
- 1 Rules Booklet