
About this product
When the cards come back, everything changes.
Build stronger sets, disrupt your rivals and rotate returning cards as you race to clear your hand.
A fast 2–5 player card game where cards change value when rotated, turning every return to your hand into a new tactical possibility.
Product Description
In dnup, getting cards out of your hand is only part of the challenge — because when they come back, their values can change completely.
Each card has an active value and an inactive value. Build sets using cards with the same active value and play them in front of you, but watch what your rivals already have on the table. If another set of the same size is already in play, yours needs the higher value.
On your turn, choose one of four actions: play a set, add a card to an opponent's set, take one of their sets into your hand, or rotate every card in your own hand.
Here is where dnup turns everything around: whenever cards return from the table to your hand, they rotate 180 degrees. The inactive number becomes active and the active number becomes inactive, potentially transforming the cards you thought you knew.
Use the changing values to create new combinations, interfere with rival sets and choose the right moment to empty your hand. The first player out earns two letter tokens, the second earns one, and the first player to collect four or more tokens wins.
Why You'll Love It
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Cards change value when rotated, creating fresh possibilities throughout the game
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Race to clear your hand before your opponents
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Build sets of matching active values and challenge sets already on the table
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Add cards to rival sets to create conflicts and send cards back to their owners
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Choose between four different actions on every turn
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Fast 15-minute rounds keep the game lively and easy to replay
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Plenty of direct player interaction and take-that twists
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Compact format makes it an easy game to bring to game night or take along
Quick Details
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Publisher: Space Cowboys
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Designers: Kei Kajino and Gilles-Romain Fonteny
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Players: 2–5
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Recommended age: 8+
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Play time: Approximately 15 minutes
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Game type: Fast-paced competitive card game
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40 Cards
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5 Player Aid Cards
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16 Letter Tokens
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1 Rulebook
Good to Know
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A set consists of one or more cards showing the same active value
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Cards have both an active and inactive value
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Cards returning from the table to your hand must be rotated 180 degrees
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Cards in your hand cannot simply be rotated whenever you choose; rotating your entire hand is one of the four available turn actions
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Adding a card to an opponent's set can create a conflict with another set of the same size, causing the lower-valued set to return to its owner's hand
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The first player to empty their hand in a round earns 2 letter tokens
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The second player to empty their hand earns 1 letter token
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The first player to collect 4 or more letter tokens wins the game
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Two-player games use a dedicated setup and two play areas per player