
About this product
Steal the yarn. Set the trap. Outsmart the other cats.
A quick and mischievous card game of bluffing, hidden loot and rival cat crews.
Build your crew, hunt for precious Golden Balls of Yarn and decide whether your opponents are guarding treasure — or baiting you into a trap.
Product Description
The mysterious museum is home to a collection of priceless Golden Balls of Yarn, and naturally, every cat crew in town wants them.
In Cat Burglars, players recruit cats and build crews before sending them on daring missions to locate the loot. But finding a Golden Ball of Yarn is only half the challenge. Other players can infiltrate your crew and attempt to steal it, so a well-placed trap can be just as valuable as the treasure itself.
Each turn, choose one of five actions: Recruit two cats, Form a cat crew, Activate a cat crew, Secure the loot, or Infiltrate.
When activating a crew, you secretly place a Cat card beneath it. If its colour matches one of the visible cats in that crew, you have located a Golden Ball of Yarn. If it does not match, you have created a trap waiting for an unsuspecting rival.
Think another player has treasure hidden beneath a crew? Infiltrate by matching the visible cats with cards from your hand. Mirror cards can act as wild cards, but if you uncover a trap instead of loot, your opponent benefits.
The first player to secure eight Golden Balls of Yarn wins.
View the Cat Burglars Rulebook (PDF)
Why You’ll Love It
- Bluff your rivals: Hidden cards may conceal valuable loot or a carefully placed trap.
- Build stronger cat crews: Recruit cats and grow your crews as the game develops.
- Five actions to choose from: Recruit, form a crew, activate, secure your loot or infiltrate an opponent.
- Steal from other players: Correctly read a rival and their Golden Ball of Yarn could become yours.
- Mirror-card wilds: Use Mirror cards as jokers when infiltrating another crew.
- Fast and interactive: Around 20 minutes of direct player interaction, bluffing and tactical choices.
Quick Details
- Publisher: Jolly Dutch
- Designer: Daan Alers
- Illustrator: Julia Muñoz
- Players: 2–5
- Age: 10+
- Play time: 20 minutes
- Game type: Bluffing card game
- Contents: 110 cards
- Rules: Dutch and English
Good to Know
- Goal: Be the first player to collect eight Golden Balls of Yarn.
- Loot is not immediately safe: Once a crew locates a Golden Ball of Yarn, it still has to be secured on a later turn and can potentially be stolen first.
- Traps can change: A hidden trap can later become a Golden Ball of Yarn if a matching-colour cat is added to that crew.
- Two-player rule included: The rulebook adds a small adjustment to infiltration when playing with two players.
- Hall of Fame variant: An optional challenge lets the game also end when a player collects six Golden Balls of Yarn in different colours.
- Jolly Dutch states that its games are produced with biodegradable plastic, biodegradable ink and glue, FSC-certified materials, European production and CO2 compensation for transport.