
About this product
Turn an ancient monastery plan into a thriving medieval community.
A historically inspired building game with solo, cooperative and competitive play.
Plan, build and complete a medieval monastery across three progressively challenging levels.
Product Description
Inspired by the Plan of St. Gall and the real Campus Galli construction site in Meßkirch, this historical strategy game invites you to bring a medieval monastery to life.
Choose action cards, place building sections and complete daily tasks as temporary wooden structures gradually become finished stone buildings. Careful placement earns points, while gaps in your construction may leave you with lazy monks.
The game develops across three levels. Begin by constructing the monastery, then welcome guests and produce books before facing fires, accidents, epidemics and other dangers. Play alone, work together cooperatively or compete to finish with the highest score.
Why you’ll love it
- Historically inspired: Based on the 9th-century Plan of St. Gall and the Campus Galli construction project.
- Three progressive levels: New tasks, actions and challenges are introduced as you advance.
- Flexible ways to play: Enjoy the game solo, cooperatively or competitively.
- Thoughtful tile placement: Fit building sections carefully as the monastery develops from wood to stone.
- Meaningful decisions: Choose action cards, manage resources and complete changing tasks.
- Growing monastery community: Later levels introduce books, guests and new inhabitants.
Quick Details
- Publisher: HUCH!
- Designer: Steffen Bogen
- Product type: Historical strategy board game
- Players: Solo or 2–4 players
- Recommended age: 10 years and up
- Playing time: Approximately 60 minutes
- Play modes: Solo, cooperative and competitive
- Difficulty: Three progressive levels
- Box dimensions: 300 × 300 × 70 mm
- Theme: Medieval monastery construction
Good to Know
- Level I – Pray and Work: Construct the monastery and complete building tasks.
- Level II – Books and Guests: Develop the library, welcome guests and grow the monastic community.
- Level III – Events and Dangers: Protect the monastery from fires, accidents, epidemics and construction problems.
- Different scoring goals: Compete for the highest score or work together towards the cooperative target.
- Progressive learning: Each level builds on the rules and ideas introduced before it.