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Lookout Games

Agricola: Farmers of the Moor Revised Edition Expansion

Agricola: Farmers of the Moor Revised Edition Expansion

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Product overview

The seasons turn colder, the land grows wilder, and your farm has even more to manage.

1–4 Players | Ages 12+ | Approx. 90–150 Minutes | Agricola Base Game Required

Expand Agricola with forests, moors, horses, fuel, house heating and new strategic choices across your farm.

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About this product

The seasons turn colder, the land grows wilder, and your farm has even more to manage.

1–4 Players | Ages 12+ | Approx. 90–150 Minutes | Agricola Base Game Required

Expand Agricola with forests, moors, horses, fuel, house heating and new strategic choices across your farm.

Product Description

Agricola: Farmers of the Moor Expansion (Revised Edition) adds a challenging new layer to the familiar farming strategy of Agricola.

Your farm now begins partly covered by forests and moors, limiting the land available for fields, pastures and new rooms. Clearing that land becomes part of your strategy. Cut peat to gain fuel, fell trees for wood or use slash and burn to turn forested spaces into productive fields.

Winter brings another concern. During each feeding phase, you must now provide fuel to heat your home as well as food for your family. Better housing reduces the amount of fuel needed, giving you another reason to carefully plan how your farm develops.

The expansion also introduces horses as a fourth type of animal, additional Major and Minor Improvements, special actions and new ways to develop your farm. Special actions can even be taken instead of immediately placing a family member, giving you extra tactical flexibility during a round.

With multiple complexity levels and dedicated solo rules, Farmers of the Moor gives experienced Agricola players even more decisions to balance as they transform difficult land into a thriving farm.

Why you’ll love it

  • Adds forests and moors that must be managed as you develop your farm.
  • Introduces fuel and house heating, creating another important resource to plan around.
  • Adds horses as a fourth type of animal with their own role in farming and scoring.
  • New special actions let you clear land, collect fuel, fell trees, obtain horses and pursue additional improvements.
  • Includes a large collection of new Minor and Major Improvements for more strategic variety.
  • Offers three levels of complexity, letting you choose how much additional depth you want.
  • Includes dedicated solo play as part of the expansion rules.
  • Keeps Agricola's familiar 14 round structure while adding meaningful new decisions.

Quick Details

  • Publisher: Lookout Games
  • Designer: Uwe Rosenberg
  • Edition: Revised Edition
  • Product type: Board game expansion
  • Players: 1–4 players
  • Extended player count: Up to 6 players when combined with the Agricola expansion for 5 and 6 players
  • Recommended age: 12 years and older
  • Playing time: Approximately 90–150 minutes
  • Base game required: Agricola
  • Main additions: Forests, moors, fuel, house heating, horses and special actions
  • New animal type: Horses
  • Complexity options: 3 levels
  • Solo play: Yes
  • Release year: 2018

Good to Know

  • Base game required: Farmers of the Moor is an expansion and cannot be played on its own. You need a copy of Agricola to play.
  • Designed for the Revised Edition: This version is best paired with the revised Agricola base game. The rulebook specifically recommends the revised base game, 10th printing or later.
  • The publisher notes that combining this expansion with an older edition of Agricola is possible to a degree, but differences in wording, cards and graphic design can cause complications. Mixing editions is therefore recommended only for players who know Agricola very well.
  • Standard play supports 1–4 players. To play with 5 or 6 players, you also need the Agricola expansion for 5 and 6 players.
  • Forest and moor tiles initially occupy parts of your farmyard and must be managed through the expansion's special actions.
  • During harvests, your family still needs food, but your home must now also be heated with fuel.
  • Clay and stone houses reduce the amount of fuel needed for heating compared with a wooden house.
  • Horses join sheep, wild boar and cattle as another animal type and are worth points during final scoring.
  • The expansion includes three complexity levels. Level I removes cards from your hand and is recommended by the rules for your first game with the expansion, while Level III combines Minor Improvements and Occupations and is intended for very experienced players.
  • Solo play is included in the standard expansion rules. An additional optional solo variant introduces a neutral opponent that blocks action spaces and special actions. That optional variant requires extra dice that are not included with Agricola or this expansion.
  • Rules: Want to see how Farmers of the Moor expands your Agricola game? [View the official Farmers of the Moor rulebook here].

What’s in the Box

  • 25 horse pieces
  • 52 Forest and Moor tiles
  • 6 Wood Room and Field tiles
  • 2 Farmyard Extensions
  • 6 three-part Beds
  • 10 Usage Counters
  • 2 Special Markers
  • 55 Fuel Tokens
  • 6 Substitute Markers
  • 1 Cover Card
  • 9 Start Cards
  • 12 Special Action Cards
  • 14 Major Improvements
  • 117 Minor Improvements
  • 1 Additional Supply Board for Major Improvements
  • 1 double-sided Game Board Extension
  • 1 Scoring Pad
  • Plastic bags
  • 1 Rulebook

Care & Maintenance

  • Store cards, tiles, tokens and wooden pieces neatly in the box after play.
  • Keep all components clean and dry.
  • Avoid bending cards or placing heavy objects on the game boards and tiles.
  • Keep the smaller tokens and markers together so they are easy to locate during setup.