{"product_id":"the-four-doors-cooperative-board-game","title":"The Four Doors Cooperative Board Game","description":"\u003cp class=\"PDq2pG_selectionAnchorContainer\"\u003e\u003cstrong\u003eOpen the doors, recover the sacred relics and light the Beacon before the Shadow Veil overwhelms the tower.\u003c\/strong\u003e\u003cspan class=\"PDq2pG_selectionAnchor\"\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eA cooperative fantasy adventure for 1–5 players ages 10+, with unique adventurer powers, multi-use cards and approximately 30-minute gameplay.\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003eWork together to hold back the shadows, recover four powerful relics and ignite the Beacon before darkness seals the tower forever.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eProduct Description\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003eDarkness is gathering around a mystical light tower, and only a determined band of adventurers stands between the land and the sinister \u003cstrong\u003eShadow Veil\u003c\/strong\u003e.\u003c\/p\u003e\n\u003cp\u003eIn \u003cstrong\u003eThe Four Doors\u003c\/strong\u003e, 1–5 players work together to explore four magical doors, recover the sacred relic hidden beyond each one and reunite at the Beacon before the tower is consumed by shadow.\u003c\/p\u003e\n\u003cp\u003eEach adventurer brings a different ability to the quest. On your turn, you can take actions such as moving between doors, searching for cards, passing cards to another adventurer, illuminating shadows or gathering the matching cards needed to recover a relic. Once found, each relic also provides its own special power to help the group. \u003cspan class=\"contents\"\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003eBut time is working against you. At the end of each turn, new Shadow Cards appear around the doors. Allow too many shadows to gather and a door begins to close. If the darkness overwhelms it completely before its relic has been recovered, the adventurers lose that treasure, and the game. \u003cspan class=\"contents\"\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003eThe danger also grows as the Player Deck runs down, increasing the Shadow Level and causing more shadows to fall. Players therefore need to decide when to search, when to clear shadows, when to move and when to share the cards that could help another adventurer complete their objective.\u003c\/p\u003e\n\u003cp\u003eRecover all four relics, bring everyone back to the Beacon and cast the \u003cstrong\u003eLuminous Flux\u003c\/strong\u003e to ignite the tower before the Shadow Veil closes in.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eWhy You’ll Love It\u003c\/strong\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eWork together against the game rather than competing against one another.\u003c\/li\u003e\n\u003cli\u003eSix adventurers each have their own special ability.\u003c\/li\u003e\n\u003cli\u003ePlayer cards serve multiple purposes, creating meaningful choices about when and how to use them.\u003c\/li\u003e\n\u003cli\u003eRecover four sacred relics, each with a unique power.\u003c\/li\u003e\n\u003cli\u003eShadows gradually build around the four doors, creating growing pressure as the game progresses.\u003c\/li\u003e\n\u003cli\u003eDifferent adventurer abilities encourage players to combine their strengths.\u003c\/li\u003e\n\u003cli\u003eIncludes dedicated rules for \u003cstrong\u003esolo play\u003c\/strong\u003e.\u003c\/li\u003e\n\u003cli\u003ePlay with 1–5 players in approximately 30 minutes.\u003c\/li\u003e\n\u003cli\u003eCompact card-based setup creates the mystical Light Tower directly on the table.\u003c\/li\u003e\n\u003cli\u003eStandard, Heroic and Epic options allow groups to increase the challenge after becoming familiar with the game. \u003cspan class=\"contents\"\u003e\u003c\/span\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cstrong\u003eQuick Details\u003c\/strong\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003ePublisher:\u003c\/strong\u003e Happy Camper Games\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eDesigners:\u003c\/strong\u003e Matt Leacock, Matthew Riddle and Ben Pinchback\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eIllustrators:\u003c\/strong\u003e Asher Israel and Zachary Hoel\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eProduct type:\u003c\/strong\u003e Cooperative fantasy adventure game\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003ePlayers:\u003c\/strong\u003e 1–5 players\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eRecommended age:\u003c\/strong\u003e 10 years and older\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003ePlaying time:\u003c\/strong\u003e Approximately 30 minutes\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eGame style:\u003c\/strong\u003e Cooperative\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eTheme:\u003c\/strong\u003e Fantasy adventure\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eMechanisms:\u003c\/strong\u003e Cooperative play, multi-use cards and variable player powers\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eSolo play:\u003c\/strong\u003e Yes\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eAdventurers:\u003c\/strong\u003e 6\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eRelics:\u003c\/strong\u003e 4\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eDoors:\u003c\/strong\u003e 4\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eObjective:\u003c\/strong\u003e Recover all four relics, bring the adventurers to the Beacon and light it before the Shadow Veil overwhelms the tower\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cstrong\u003eGood to Know\u003c\/strong\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003eFully cooperative:\u003c\/strong\u003e Players win or lose together against the advancing Shadow Veil.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eSolo play included:\u003c\/strong\u003e The official rules include a dedicated solo setup and a special \u003cstrong\u003eSwap Adventurer\u003c\/strong\u003e action, allowing one player to change between adventurers during the game. \u003cspan class=\"contents\"\u003e\u003c\/span\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eSix unique adventurers:\u003c\/strong\u003e Wanderer, Bestower, Summoner, Illuminant, Shadowbinder and Placeshifter each provide a different special ability.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eFour powerful relics:\u003c\/strong\u003e Kindle Staff, Lumen Stone, Oil of Evermore and Prism of Clarity provide additional powers once recovered. \u003cspan class=\"contents\"\u003e\u003c\/span\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eThree-part turn structure:\u003c\/strong\u003e A normal turn consists of taking up to 3 actions, drawing 2 cards and then resolving Shadows Fall.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eCard hand limit:\u003c\/strong\u003e Players normally hold a maximum of 5 Player Cards.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eGrowing danger:\u003c\/strong\u003e When the Player Deck runs out, discarded cards are reshuffled and the Shadow Level advances, increasing the pressure on the group.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eThree ways to lose:\u003c\/strong\u003e The group loses if an unrecovered relic is lost with a door, both the draw and discard piles run out, or the Shadow Level reaches the skull. \u003cspan class=\"contents\"\u003e\u003c\/span\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eRulebook:\u003c\/strong\u003e \u003ca href=\"https:\/\/cdn.shopify.com\/s\/files\/1\/0685\/8260\/5107\/files\/The_Four_Doors_Rules_WEB.pdf?v=1787127186\" title=\"The Four Doors Cooperative Board Game\"\u003e\u003cstrong\u003eView The Four Doors Rules (PDF)\u003c\/strong\u003e\u003c\/a\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cstrong\u003eComponents\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003eThe supplied box says \u003cstrong\u003e64 cards and 6 wooden pawns\u003c\/strong\u003e, while the rulebook lets us break those 64 cards down accurately: \u003cspan class=\"contents\"\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\u003cstrong\u003e48 Player Cards\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003e6 Adventurer Cards\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003e4 Door Cards\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003e4 Relic Cards\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003e1 Beacon Card\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003e1 Shadow Level Card\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003e6 wooden pawns\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003eRules of play\u003c\/strong\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cstrong\u003eTotal cards: 64\u003c\/strong\u003e\u003c\/p\u003e","brand":"Happy Camper Games","offers":[{"title":"Default Title","offer_id":53872860528947,"sku":"HCG-2004","price":449.99,"currency_code":"ZAR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0685\/8260\/5107\/files\/the-four-doors-cooperative-adventure-game-box-and-components-webp.webp?v=1787128535","url":"https:\/\/afrishonworld.co.za\/products\/the-four-doors-cooperative-board-game","provider":"Afrishon World","version":"1.0","type":"link"}