{"product_id":"duel-for-cardia-strategy-card-game","title":"Duel for Cardia Strategy Card Game","description":"\u003cp class=\"PDq2pG_selectionAnchorContainer\"\u003e\u003cstrong\u003eSometimes winning the card is only half the plan. The right loss can be even more powerful.\u003c\/strong\u003e\u003cspan class=\"PDq2pG_selectionAnchor\"\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eA tactical two player card game from Hans im Glück.\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003eChoose your cards in secret, balance influence against powerful abilities and race to claim five Signets.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eProduct Description\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003eThe magical city of Cardia was founded by a young adventurer and a mighty Djinn. Now four factions compete for influence over its future: the Rebellion, the Academy, the Guild and the Dynasty.\u003c\/p\u003e\n\u003cp\u003eIn Duel for Cardia, two players face off using identical sets of character cards. Each card has an influence value, an ability and a connection to one of Cardia's four factions.\u003c\/p\u003e\n\u003cp\u003eEvery round, both players secretly choose a card and reveal them at the same time. The card with the higher influence wins the encounter and receives a Signet. But there is a twist: the \u003cstrong\u003elower influence card activates its ability\u003c\/strong\u003e.\u003c\/p\u003e\n\u003cp\u003eThat creates a clever decision every round. Playing your strongest card may secure a Signet, while deliberately losing an encounter can trigger an ability capable of changing earlier results, modifying influence or shifting the balance of the duel.\u003c\/p\u003e\n\u003cp\u003ePlayed cards remain on the table, so earlier encounters can continue to matter. Signets may even move from one side to the other as abilities alter cards that were played several rounds ago.\u003c\/p\u003e\n\u003cp\u003eThe first player to finish a round with five or more Signets wins. Once you are comfortable with the basic game, a second set of character abilities and eight Location cards can be introduced to increase the challenge and create new combinations.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eWhy you’ll love it\u003c\/strong\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003eWinning and losing both matter:\u003c\/strong\u003e Higher influence earns the Signet, while the losing card activates its ability.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eSimultaneous card play:\u003c\/strong\u003e Both players choose secretly before revealing their cards together.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eTactical timing:\u003c\/strong\u003e Decide whether an encounter is worth winning or whether activating a particular ability could be more valuable.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003ePast encounters stay important:\u003c\/strong\u003e Abilities can affect cards already on the table and may change which player controls a Signet.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eTwo ability types:\u003c\/strong\u003e Instant abilities resolve immediately, while Ongoing abilities can continue influencing the duel.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eFour competing factions:\u003c\/strong\u003e Character cards belong to the Rebellion, Academy, Guild or Dynasty.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eAdjustable challenge:\u003c\/strong\u003e Introduce Deck II and Location cards once you know the basic game.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eMultiple combinations to explore:\u003c\/strong\u003e Decks and Locations can be combined in different ways while keeping both players' decks identical.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cstrong\u003eQuick Details\u003c\/strong\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003ePublisher:\u003c\/strong\u003e Hans im Glück\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eDesigners:\u003c\/strong\u003e Mathieu Rivero and Faouzi Boughida\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eProduct type:\u003c\/strong\u003e Tactical strategy card game\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003ePlayers:\u003c\/strong\u003e 2 or 4 players\u003cspan class=\"PDq2pG_selectionAnchor\"\u003e\u003c\/span\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003ePlaying time:\u003c\/strong\u003e Approximately 15 minutes per duel\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eGame modes:\u003c\/strong\u003e Two player duel or official four player match up variants\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eFour player options:\u003c\/strong\u003e Short Match Up and Big Match Up tournament\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eRecommended age:\u003c\/strong\u003e 9 years and older\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eFactions:\u003c\/strong\u003e Rebellion, Academy, Guild and Dynasty\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eStarting hand:\u003c\/strong\u003e 5 cards per player\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eCard influence:\u003c\/strong\u003e Each player deck contains values from 1 to 16\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eObjective:\u003c\/strong\u003e Finish a round with 5 or more Signets or meet another game winning condition created by a card ability\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eAdvanced options:\u003c\/strong\u003e Deck II and 8 Location cards\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eContents:\u003c\/strong\u003e 64 Character cards, 4 Summary cards, 8 Location cards, 12 Signets, 6 Ongoing tokens and 22 Modifiers\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cstrong\u003eGood to Know\u003c\/strong\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003eTwo or four players:\u003c\/strong\u003e Duel for Cardia is designed for head to head play, with official variants provided for four players. There is no three player mode in the supplied rules.\u003cspan class=\"PDq2pG_selectionAnchor\"\u003e\u003c\/span\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eWinning and losing both matter:\u003c\/strong\u003e The card with the higher influence wins the encounter and gains a Signet, while the lower card activates its ability. Sometimes losing an encounter can be part of the strategy.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eTies work differently:\u003c\/strong\u003e If both cards have the same influence, neither card gains a Signet and no card ability is activated for that encounter.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003ePlayed cards remain important:\u003c\/strong\u003e Cards stay in play after their encounter, and later abilities can change their influence or even alter who controls a previously won Signet.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eDeck II adds a greater challenge:\u003c\/strong\u003e Once you know the basic game, you can switch from Deck I to Deck II for a more tactically demanding set of abilities.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eLocation cards add variety:\u003c\/strong\u003e The 8 Location cards introduce rules that apply throughout the game and can be combined with either deck to adjust the difficulty.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eOptional best of three:\u003c\/strong\u003e For a longer match, the rulebook recommends playing until one player has won two games. \u003cspan class=\"contents\"\u003e\u003c\/span\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eFour player Short Match Up:\u003c\/strong\u003e Two duels are played at the same time. Players use Deck I and Deck II, then swap decks for the following match.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eFour player Big Match Up:\u003c\/strong\u003e Experienced players can use the tournament format, playing a total of six duels so that everyone faces each other twice and earns points according to the difficulty of each duel.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eFour player games use the same core duel rules:\u003c\/strong\u003e The four player variants expand the match structure rather than turning Cardia into one four way battle\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Hans im Glück","offers":[{"title":"Default Title","offer_id":53808477864243,"sku":"HIGSTN0101EN","price":374.99,"currency_code":"ZAR","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0685\/8260\/5107\/files\/duel-for-cardia-strategy-card-game-box-front-webp.webp?v=1786089573","url":"https:\/\/afrishonworld.co.za\/products\/duel-for-cardia-strategy-card-game","provider":"Afrishon World","version":"1.0","type":"link"}