{"product_id":"dominion-nocturne-card-game-expansion","title":"Dominion: Nocturne Card Game Expansion","description":"\u003cp class=\"PDq2pG_selectionAnchorContainer\"\u003e\u003cstrong\u003eStep into the night with new Kingdom cards, Heirlooms, Boons, Hexes and an entirely new Night phase.\u003c\/strong\u003e\u003cspan class=\"PDq2pG_selectionAnchor\"\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eThe 11th Dominion expansion, adding 500 cards, 33 new Kingdom cards and new Night, Fate, Doom and Heirloom mechanics.\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003eExpand Dominion after dark with Night cards, supernatural effects, replacement starting cards and unpredictable Boons and Hexes.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eProduct Description\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp class=\"\"\u003eWhen darkness falls over the kingdom, Dominion changes.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eDominion: Nocturne\u003c\/strong\u003e is the \u003cstrong\u003e11th expansion to Dominion\u003c\/strong\u003e, introducing \u003cstrong\u003e500 cards and 33 new Kingdom cards\u003c\/strong\u003e alongside a collection of new mechanics that give your deck-building games a distinctly supernatural twist. \u003cspan class=\"contents\"\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003eThe biggest addition is the new \u003cstrong\u003eNight phase\u003c\/strong\u003e, which takes place after the Buy phase. Night cards can be played during this new part of your turn, opening up fresh possibilities after your usual Actions and purchases are complete.\u003c\/p\u003e\n\u003cp\u003eNocturne also introduces \u003cstrong\u003eHeirlooms\u003c\/strong\u003e, special cards that can replace starting Coppers when certain Kingdom cards are in play. \u003cstrong\u003eFate cards\u003c\/strong\u003e can provide helpful Boons, while \u003cstrong\u003eDoom cards\u003c\/strong\u003e unleash Hexes that can disrupt players in unexpected ways.\u003c\/p\u003e\n\u003cp\u003eThe expansion is filled with unusual characters and effects, from Vampires, Werewolves and Necromancers to Ghosts, Imps and mysterious Wishes. Extra cards, States and Spirits add even more variety, allowing different Kingdom combinations to create dramatically different experiences from one game to the next.\u003c\/p\u003e\n\u003cp\u003eDominion: Nocturne cannot be played on its own, but it can be combined with Dominion and other Dominion expansions to create an enormous range of deck-building combinations. \u003cspan class=\"contents\"\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eWhy You’ll Love It\u003c\/strong\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eThe \u003cstrong\u003e11th expansion to Dominion\u003c\/strong\u003e.\u003c\/li\u003e\n\u003cli\u003eAdds \u003cstrong\u003e500 cards\u003c\/strong\u003e to the Dominion system.\u003c\/li\u003e\n\u003cli\u003eIncludes \u003cstrong\u003e33 new Kingdom cards\u003c\/strong\u003e.\u003c\/li\u003e\n\u003cli\u003eIntroduces the entirely new \u003cstrong\u003eNight phase\u003c\/strong\u003e after the Buy phase.\u003c\/li\u003e\n\u003cli\u003eNight cards give you additional ways to act before Clean-up.\u003c\/li\u003e\n\u003cli\u003eHeirlooms can replace starting Coppers and change the way your deck begins.\u003c\/li\u003e\n\u003cli\u003eFate cards introduce beneficial \u003cstrong\u003eBoons\u003c\/strong\u003e.\u003c\/li\u003e\n\u003cli\u003eDoom cards introduce disruptive \u003cstrong\u003eHexes\u003c\/strong\u003e.\u003c\/li\u003e\n\u003cli\u003eIncludes supernatural themes such as Vampires, Werewolves, Ghosts, Imps and Zombies.\u003c\/li\u003e\n\u003cli\u003eAdds States, Spirits and other special cards outside the normal Supply.\u003c\/li\u003e\n\u003cli\u003eCan be combined with other Dominion expansions for even more Kingdom combinations.\u003c\/li\u003e\n\u003cli\u003eIncludes recommended card sets for combining Nocturne with numerous other Dominion expansions.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cstrong\u003eQuick Details\u003c\/strong\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003ePublisher:\u003c\/strong\u003e Rio Grande Games\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eDesigner:\u003c\/strong\u003e Donald X. Vaccarino\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eGame:\u003c\/strong\u003e Dominion\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eExpansion number:\u003c\/strong\u003e 11th Dominion expansion\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eProduct type:\u003c\/strong\u003e Card game expansion\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eGame type:\u003c\/strong\u003e Deck building\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003ePlayers:\u003c\/strong\u003e 2–6 players\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003ePlaying time:\u003c\/strong\u003e Under 30 minutes\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eTotal cards:\u003c\/strong\u003e 500\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eNew Kingdom cards:\u003c\/strong\u003e 33\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eNew mechanics:\u003c\/strong\u003e Night cards, Heirlooms, Fate cards, Doom cards, Boons and Hexes\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eStandalone:\u003c\/strong\u003e No\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cstrong\u003eGood to Know\u003c\/strong\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003eBase game required:\u003c\/strong\u003e \u003cstrong\u003eDominion\u003c\/strong\u003e is required to use this expansion.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eNot standalone:\u003c\/strong\u003e Nocturne requires the Basic cards and rulebook supplied with Dominion.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eNew Night phase:\u003c\/strong\u003e When Night cards are used, the turn sequence becomes Action, Buy, Night, Clean-up.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eHeirlooms:\u003c\/strong\u003e Certain Kingdom cards replace one of each player's starting Coppers with a named Heirloom.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eFate and Boons:\u003c\/strong\u003e Fate cards can grant effects from the shuffled Boon deck.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eDoom and Hexes:\u003c\/strong\u003e Doom cards can cause players to receive effects from the Hex deck.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eStates:\u003c\/strong\u003e Some effects give players States that remain in front of them while their rules apply.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eDuration cards:\u003c\/strong\u003e Some Nocturne cards continue affecting future turns.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eMix and match:\u003c\/strong\u003e Nocturne can be combined with other Dominion expansions.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eRulebook:\u003c\/strong\u003e \u003ca href=\"https:\/\/cdn.shopify.com\/s\/files\/1\/0685\/8260\/5107\/files\/Dominion_Nocturne_Rules.pdf?v=1787307495\" title=\"Dominion: Nocturne Card Game Expansion\"\u003e\u003cstrong\u003eView the Dominion: Nocturne Rules (PDF)\u003c\/strong\u003e\u003c\/a\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp class=\"PDq2pG_selectionAnchorContainer\"\u003e\u003cstrong\u003eContents\u003c\/strong\u003e\u003cspan class=\"PDq2pG_selectionAnchor\"\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\u003cstrong\u003e500 cards\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003e332 Kingdom cards:\u003c\/strong\u003e 33 different Kingdom cards\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003e33 Randomizer Cards\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003e42 Heirloom Cards\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003e12 Boons\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003e12 Hexes\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003e3 Zombies:\u003c\/strong\u003e  Zombie Apprentice, Zombie Mason, Zombie Spy \u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003e66 other cards:\u003c\/strong\u003e 13 Imps, 12 Will-o'-Wisps, 12 Wishes, 10 Bats, 6 Ghosts, 6 Deluded \/ Envious, 6 Miserable \/ Twice Miserable, 1 Lost in the Woods \u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003e1 Plastic Organizer Tray\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003e1 Organizing Inlay\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003e1 Rule Booklet\u003c\/strong\u003e\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Rio Grande Games","offers":[{"title":"Default Title","offer_id":53883079917875,"sku":"RIO550","price":1199.99,"currency_code":"ZAR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0685\/8260\/5107\/files\/dominion-nocturne-card-game-expansion-cover-webp.jpg?v=1787307451","url":"https:\/\/afrishonworld.co.za\/products\/dominion-nocturne-card-game-expansion","provider":"Afrishon World","version":"1.0","type":"link"}